« Lord Knight » : différence entre les versions

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(Page créée avec « == Introduction == De nombreux skills ont été revisitées. En '''<span style="color:#06A1D7;>bleu''', la configuration par défaut du skill. <br> En '''<span style="color:#FFBE2C;>jaune''', la configuration modifiée en vigueur sur le serveur. <br> == Skills == === Brandish Spear === {| class="wikitable" ! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms) |- | [Lv.1] : 120% ATK 1 cell Splash range |rowspan="10" style="text-align: center;| <span style="c... »)
 
 
(7 versions intermédiaires par le même utilisateur non affichées)
Ligne 8 : Ligne 8 :


== Skills ==
== Skills ==
=== Pierce ===
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : 110% ATK, HIT +5
|rowspan="10" style="text-align: center;| 0
|rowspan="10" style="text-align: center;| 0
|rowspan="10" style="text-align: center;| 0
|-
| [Lv.2] : 120% ATK, HIT +10
|-
| [Lv.3] : 130% ATK, HIT +15
|-
| [Lv.4] : 140% ATK, HIT +20
|-
| [Lv.5] : 150% ATK, HIT +25
|-
| [Lv.6] : 160% ATK, HIT +30
|-
| [Lv.7] : 170% ATK, HIT +35
|-
| [Lv.8] : 180% ATK, HIT +40
|-
| [Lv.9] : 190% ATK, HIT +45
|-
| [Lv.10]: 200% ATK, HIT +50
|}
<br>
=== Spear Stab ===
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : 120% ATK
|rowspan="10" style="text-align: center;| 0
|rowspan="10" style="text-align: center;| 0
|rowspan="10" style="text-align: center;| 0
|-
| [Lv.2] : 140% ATK
|-
| [Lv.3] : 160% ATK
|-
| [Lv.4] : 180% ATK
|-
| [Lv.5] : 200% ATK
|-
| [Lv.6] : 220% ATK
|-
| [Lv.7] : 240% ATK
|-
| [Lv.8] : 260% ATK
|-
| [Lv.9] : 280% ATK
|-
| [Lv.10]: 300% ATK
|}
<br>
=== Spear Boomerang ===
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : 150% ATK, 3 cell Range
|rowspan="5" style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 500
|rowspan="5" style="text-align: center;| 0
|rowspan="5" style="text-align: center;| 0
|-
| [Lv.2] : 200% ATK, 5 cell Range
|-
| [Lv.3] : 250% ATK, 7 cell Range
|-
| [Lv.4] : 300% ATK, 9 cell Range
|-
| [Lv.5] : 350% ATK, 11 cell Range
|-
|}
<br>


=== Brandish Spear ===
=== Brandish Spear ===
 
''<span style="color:#FFBE2C;>Damage +150%.</span>''
{| class="wikitable"
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
Ligne 36 : Ligne 116 :
|-
|-
| [Lv.10]: 300% ATK 4 cell Splash range
| [Lv.10]: 300% ATK 4 cell Splash range
|}
<br>
=== Bowling Bash ===
''<span style="color:#FFBE2C;>Damage -20%</span>''
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : <span style="color:#06A1D7;>3 Hits</span> - 140% Damage, Knock back 1 cell
|rowspan="10" style="text-align: center;| <span style="color:#06A1D7;> 700 <br> <span style="color:#FFBE2C;> 350
|rowspan="10" style="text-align: center;| <span style="color:#06A1D7;> 0 <br> <span style="color:#FFBE2C;> 500
|rowspan="10" style="text-align: center;| 0
|-
| [Lv.2] : <span style="color:#06A1D7;>3 Hits</span> - 180% Damage, Knock back 1 cell
|-
| [Lv.3] : <span style="color:#06A1D7;>3 Hits</span> - 220% Damage, Knock back 2 cell
|-
| [Lv.4] : <span style="color:#06A1D7;>3 Hits</span> - 260% Damage, Knock back 2 cell
|-
| [Lv.5] : <span style="color:#06A1D7;>3 Hits</span> - 300% Damage, Knock back 3 cell
|-
| [Lv.6] : <span style="color:#06A1D7;>3 Hits</span> - 340% Damage, Knock back 3 cell
|-
| [Lv.7] : <span style="color:#06A1D7;>3 Hits</span> - 380% Damage, Knock back 4 cell
|-
| [Lv.8] : <span style="color:#06A1D7;>3 Hits</span> - 420% Damage, Knock back 4 cell
|-
| [Lv.9] : <span style="color:#06A1D7;>3 Hits</span> - 460% Damage, Knock back 5 cell
|-
| [Lv.10]: <span style="color:#06A1D7;>3 Hits</span> - 500% Damage, Knock back 5 cell
|}
<br>
=== Spiral Pierce ===
''<span style="color:#FFBE2C;>Damage +100% en PvE.</span>''
<br>
''<span style="color:#FFBE2C;>Damage +200% en PvP/GvG.</span>''
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : 150% ATK per attack
|style="text-align: center;| <span style="color:#06A1D7;> 300 <br> <span style="color:#FFBE2C;> 200
|style="text-align: center;| <span style="color:#06A1D7;> 1200 <br> <span style="color:#FFBE2C;> 500
|rowspan="5" style="text-align: center;| 0
|-
| [Lv.2] : 200% ATK per attack
|style="text-align: center;| <span style="color:#06A1D7;> 500 <br> <span style="color:#FFBE2C;> 200
|style="text-align: center;| <span style="color:#06A1D7;> 1400 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.3] : 250% ATK per attack
|style="text-align: center;| <span style="color:#06A1D7;> 700 <br> <span style="color:#FFBE2C;> 200
|style="text-align: center;| <span style="color:#06A1D7;> 1600 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.4] : 300% ATK per attack
|style="text-align: center;| <span style="color:#06A1D7;> 900 <br> <span style="color:#FFBE2C;> 200
|style="text-align: center;| <span style="color:#06A1D7;> 1800 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.5] : 350% ATK per attack
|style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 200
|style="text-align: center;| <span style="color:#06A1D7;> 2000 <br> <span style="color:#FFBE2C;> 500
|-
|}
<br>
=== Head Crush ===
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : 140% ATK
|rowspan="5" style="text-align: center;| 0
|rowspan="5" style="text-align: center;| 500
|rowspan="5" style="text-align: center;| 0
|-
| [Lv.2] : 180% ATK
|-
| [Lv.3] : 220% ATK
|-
| [Lv.4] : 260% ATK
|-
| [Lv.5] : 300% ATK
|-
|}
<br>
=== Join Beat ===
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : 60% ATK, inflict status 10%, 12 SP
|rowspan="10" style="text-align: center;| 0
|style="text-align: center;| <span style="color:#06A1D7;> 800 <br> <span style="color:#FFBE2C;> 500
|rowspan="10" style="text-align: center;| 0
|-
| [Lv.2] : 70% ATK, inflict status 15%, 12 SP
|style="text-align: center;| <span style="color:#06A1D7;> 800 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.3] : 80% ATK, inflict status 20%, 14 SP
|style="text-align: center;| <span style="color:#06A1D7;> 800 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.4] : 90% ATK, inflict status 25%, 14 SP
|style="text-align: center;| <span style="color:#06A1D7;> 800 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.5] : 100% ATK, inflict status 30%, 16 SP
|style="text-align: center;| <span style="color:#06A1D7;> 800 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.6] : 110% ATK, inflict status 35%, 16 SP
|style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.7] : 120% ATK, inflict status 40%, 18 SP
|style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.8] : 130% ATK, inflict status 45%, 18 SP
|style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.9] : 140% ATK, inflict status 50%, 20 SP
|style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 500
|-
| [Lv.10]: 150% ATK, inflict status 55%, 20 SP
|style="text-align: center;| <span style="color:#06A1D7;> 1000 <br> <span style="color:#FFBE2C;> 500
|-
|}
<br>
=== Charge Attack ===
''<span style="color:#FFBE2C;>Damage -20%.</span>''
{| class="wikitable"
! Level/Description !! Cast (ms) !! ACD (ms) !! CD (ms)
|-
| [Lv.1] : Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill.
|rowspan="1" style="text-align: center;| 0
|rowspan="1" style="text-align: center;| 0
|rowspan="1" style="text-align: center;| <span style="color:#06A1D7;> 0 <br> <span style="color:#FFBE2C;> 150
|-
|}
|}

Dernière version du 18 avril 2024 à 10:38

Introduction

De nombreux skills ont été revisitées.

En bleu, la configuration par défaut du skill.
En jaune, la configuration modifiée en vigueur sur le serveur.

Skills

Pierce

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 110% ATK, HIT +5 0 0 0
[Lv.2] : 120% ATK, HIT +10
[Lv.3] : 130% ATK, HIT +15
[Lv.4] : 140% ATK, HIT +20
[Lv.5] : 150% ATK, HIT +25
[Lv.6] : 160% ATK, HIT +30
[Lv.7] : 170% ATK, HIT +35
[Lv.8] : 180% ATK, HIT +40
[Lv.9] : 190% ATK, HIT +45
[Lv.10]: 200% ATK, HIT +50


Spear Stab

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 120% ATK 0 0 0
[Lv.2] : 140% ATK
[Lv.3] : 160% ATK
[Lv.4] : 180% ATK
[Lv.5] : 200% ATK
[Lv.6] : 220% ATK
[Lv.7] : 240% ATK
[Lv.8] : 260% ATK
[Lv.9] : 280% ATK
[Lv.10]: 300% ATK


Spear Boomerang

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 150% ATK, 3 cell Range 1000
500
0 0
[Lv.2] : 200% ATK, 5 cell Range
[Lv.3] : 250% ATK, 7 cell Range
[Lv.4] : 300% ATK, 9 cell Range
[Lv.5] : 350% ATK, 11 cell Range


Brandish Spear

Damage +150%.

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 120% ATK 1 cell Splash range 700
500
0
500
0
[Lv.2] : 140% ATK 1 cell Splash range
[Lv.3] : 160% ATK 1 cell Splash range
[Lv.4] : 180% ATK 2 cell Splash range
[Lv.5] : 200% ATK 2 cell Splash range
[Lv.6] : 220% ATK 2 cell Splash range
[Lv.7] : 240% ATK 3 cell Splash range
[Lv.8] : 260% ATK 3 cell Splash range
[Lv.9] : 280% ATK 3 cell Splash range
[Lv.10]: 300% ATK 4 cell Splash range


Bowling Bash

Damage -20%

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 3 Hits - 140% Damage, Knock back 1 cell 700
350
0
500
0
[Lv.2] : 3 Hits - 180% Damage, Knock back 1 cell
[Lv.3] : 3 Hits - 220% Damage, Knock back 2 cell
[Lv.4] : 3 Hits - 260% Damage, Knock back 2 cell
[Lv.5] : 3 Hits - 300% Damage, Knock back 3 cell
[Lv.6] : 3 Hits - 340% Damage, Knock back 3 cell
[Lv.7] : 3 Hits - 380% Damage, Knock back 4 cell
[Lv.8] : 3 Hits - 420% Damage, Knock back 4 cell
[Lv.9] : 3 Hits - 460% Damage, Knock back 5 cell
[Lv.10]: 3 Hits - 500% Damage, Knock back 5 cell


Spiral Pierce

Damage +100% en PvE.
Damage +200% en PvP/GvG.

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 150% ATK per attack 300
200
1200
500
0
[Lv.2] : 200% ATK per attack 500
200
1400
500
[Lv.3] : 250% ATK per attack 700
200
1600
500
[Lv.4] : 300% ATK per attack 900
200
1800
500
[Lv.5] : 350% ATK per attack 1000
200
2000
500


Head Crush

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 140% ATK 0 500 0
[Lv.2] : 180% ATK
[Lv.3] : 220% ATK
[Lv.4] : 260% ATK
[Lv.5] : 300% ATK


Join Beat

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : 60% ATK, inflict status 10%, 12 SP 0 800
500
0
[Lv.2] : 70% ATK, inflict status 15%, 12 SP 800
500
[Lv.3] : 80% ATK, inflict status 20%, 14 SP 800
500
[Lv.4] : 90% ATK, inflict status 25%, 14 SP 800
500
[Lv.5] : 100% ATK, inflict status 30%, 16 SP 800
500
[Lv.6] : 110% ATK, inflict status 35%, 16 SP 1000
500
[Lv.7] : 120% ATK, inflict status 40%, 18 SP 1000
500
[Lv.8] : 130% ATK, inflict status 45%, 18 SP 1000
500
[Lv.9] : 140% ATK, inflict status 50%, 20 SP 1000
500
[Lv.10]: 150% ATK, inflict status 55%, 20 SP 1000
500


Charge Attack

Damage -20%.

Level/Description Cast (ms) ACD (ms) CD (ms)
[Lv.1] : Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill. 0 0 0
150